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TitleThe big book of team coaching games : quick, effective activities to energize, motivate, and guide your team to success
Author
LanguageEnglish
File Size4.3 MB
Total Pages292
Table of Contents
                            The big book of team coaching games: Quick, Effective Activities to Energize, Motivate, and Guide Your Team to Success
Copyright Page
Contents
Acknowledgments
1 What Is Team Coaching?
2 The Benefits of Using Team Coaching Games
3 Meeting the Players
	Accents Are Fun
	Animal Magnetism
	Know Thyself
	Life Map
	Silent Interview
	The Weather Is …
	Thumb Ball
	Where My Strength Comes From
	Work Styles
4 Building a Positive Team Culture
	Blindfold Trust Walk
	Debate Versus Dialogue
	Feetza, Feetza!
	Funny Face
	Grumble, Whine, and Complain
	Mr. and Mrs. Wright
	Our Team Standings
	Push
	UFO Ball
	What’s in the Box?
	Yes, But …
5 Creating a Vision
	Bridges to Success
	“Coming Soon!” Movie Posters
	Get It on the Table
	In Order
	Mind the Gap
	Team Picture
	Name the Oracle
	What Do We Want?
	Yes!
6 Shaping the Plan
	Marshmallow Challenge
	Pass the Buck
	Picture This!
	Speed Sort
	Tallest Tower
	Where’s the Control?
7 Executing the Game Plan
	All for One
	Broken Squares
	Go
	Lemons to Lemonade
	Red or Black
	Sticking to the Goal
	What Gets in the Way?
	Who, Me?
8 Staying Motivated and Energized
	Alphabet Space Trace
	Balloon Shuffle
	Gravity Stick
	Pipeline to Success
	Team Story Time Line
	Transport
9 Celebrating Success
	A Real Knee-Slapper
	Count on Me
	Kudos to You
	We Rock
10 Transforming the Team
	Six-Count Sequence
	Blindfold Maze Crossing
	Concentric Coaching
	Feedforward for Success
	Grid Walk
	What’s on the Inside?
Sources
                        
Document Text Contents
Page 146

WHEN TO USE THIS GAME

To foster a collaborative environment

OBJECTIVES

• To increase collaboration
• To demonstrate the importance of listening

Group Size
Any

Materials
None

Time
15 to 20 minutes

Setting the Context
This is a fun and easy game to play that demonstrates the power of teamwork

Page 147

This is a fun and easy game to play that demonstrates the power of teamwork
and collaboration and the importance of effective listening. No preparation or
materials are needed.

Preparation
None

Procedure
Ask for four to six volunteers. Have them come to the front of the room and

form a line, shoulder to shoulder. Tell them that they are “the Oracle” and have
been imparted with the wisdom of the universe. They know all, see all, and will
share all when asked. Tell the group members in the audience that this is their
lucky day, because the Oracle can answer any question they have ever had. The
key is that the Oracle may only speak one word at a time, by one team member
at a time. Ask someone in the audience for a question. Then start at one end of
the Oracle and ask the first person to say one word to start a sentence to answer
the question. The second person provides the second word, and so forth down
the line, as each person adds one word until the thought is complete. If the
sentence isn’t finished, after the last person, the sentence goes back to the first
person and back down the line as many times as needed. When the Oracle team
feels the answer is complete, the last person will say, “Period,” thus ending the
sentence and the answer. Repeat until the Oracle has had a chance to answer
several questions.

Rules
• Audience members may ask any question.
• The Oracle may only answer with one word spoken by one team member,
in sequence, at a time.
• When the sentence is complete, the next Oracle member will say,
“Period.”

Ask the Oracle members, “How did that feel?”
Ask the audience, “What did you notice?”
What lesson can you learn from this?

Variations
If you have more than thirty people, you might want to break into groups of

ten, with five people as the Oracle and five people in the audience, for more

Page 291

Team Picture
Name the Oracle
What Do We Want?
Yes!

6 Shaping the Plan
Marshmallow Challenge
Pass the Buck
Picture This!
Speed Sort
Tallest Tower
Where’s the Control?

7 Executing the Game Plan
All for One
Broken Squares
Go
Lemons to Lemonade
Red or Black
Sticking to the Goal
What Gets in the Way?
Who, Me?

8 Staying Motivated and Energized
Alphabet Space Trace
Balloon Shuffle
Gravity Stick
Pipeline to Success
Team Story Time Line
Transport

9 Celebrating Success
A Real Knee-Slapper
Count on Me
Kudos to You
We Rock

10 Transforming the Team
Six-Count Sequence
Blindfold Maze Crossing
Concentric Coaching
Feedforward for Success
Grid Walk
What’s on the Inside?

Page 292

Sources

Similer Documents