Download D4.1 First Report on the experimentation & evaluations of the 3D-LIVE Tele-Immersive Environment PDF

TitleD4.1 First Report on the experimentation & evaluations of the 3D-LIVE Tele-Immersive Environment
LanguageEnglish
File Size5.6 MB
Total Pages171
Document Text Contents
Page 86

3D LIVE – 3D Live Interactions through Visual Environments Project N. 318483

D4.1 First Report on the experimentation & evaluations of the 3D-LIVE

Tele-Immersive Environment

Date 29/08/2014



3D LIVE Consortium Dissemination: Public 86/171





Figure 13: Average delays between sending and receiving GPS locations (here 200ms in average)







Figure 14: Average delays between sending GPS locations and avatar reaching the GPS location (target

is 0ms : positive value means the avatar is late / the GPS location ; negative value means the avatar is in

advance / the GPS location)

Page 171

3D LIVE – 3D Live Interactions through Visual Environments Project N. 318483

D4.1 First Report on the experimentation & evaluations of the 3D-LIVE

Tele-Immersive Environment

Date 29/08/2014



3D LIVE Consortium Dissemination: Public 171/171



EmoB 21,500 ,422

TA 26,500 ,530

PG 32,000 1,000

A Mann-Whitney test showed a no significant difference between indoor and outdoor

conditions in terms of QoS_interactivity_mapping_ skeleton jerk KX,

QoS_interactivity_mapping_ERS query rate, QoS_vividness_spatial consistency_path

accuracy, QoS_vividness_spatial consistency_distance to real, QoS_vividness_temporal

consistency_latency sent displayed, average interaction time, average emotional state, voice

total bytes sent, voice total bytes received, cloud cover %, humidity %, temp °C, wind mph,

emotional behavior, technology adoption and performance gains (p>0.05).

However, the Mann_Whitney test indicated that the “QoS_interactivity_speed_framerate”

was significantly higher (p=0.001, U=0) for the indoor condition (mean=60; SD=19;

min=30; max=78) than for the outdoor condition (mean=12.7; SD=6; min=7; max=26).

Moreover, the Mann_Whitney test indicated that the “QoS_vividness_temporal

consistency_shot latency” was significantly higher (p=0.002, U=-2) for the indoor condition

(mean=450; SD=329; min=180; max=1126) than for the outdoor condition (mean=118;

SD=60; min=70; max=254).

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